Player Leveling: Difference between revisions
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{{DISPLAYTITLE:Player Leveling}} | {{DISPLAYTITLE:Player Leveling}} | ||
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<div style="margin:0; padding:0; font-size:36px; line-height:1.18; font-weight:bold; letter-spacing:2px; color:#e0b45d; text-shadow:2px 2px 4px #000;">PLAYER LEVELING</div> | <div style="margin:0; padding:0; font-size:36px; line-height:1.18; font-weight:bold; letter-spacing:2px; color:#e0b45d; text-shadow:2px 2px 4px #000;">PLAYER LEVELING</div> | ||
<div style="margin:10px 0 0 0; padding:0; font-size:18px; line-height:1.35; color:#c9bba6; font-style:italic;">Experience becomes levels. Levels become new opportunities to strengthen the character you are building.</div> | <div style="margin:10px 0 0 0; padding:0; font-size:18px; line-height:1.35; color:#c9bba6; font-style:italic;">Experience becomes levels. Levels become new opportunities to strengthen the character you are building.</div> | ||
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Player Leveling exists alongside the shard's other forms of progression. | Player Leveling exists alongside the shard's other forms of progression. | ||
Your [[Skills]] describe what your character has learned. | Your [[Skills|Skills]] describe what your character has learned. | ||
[[Skill Proficiency]] recognizes growing expertise within individual skills. | [[Skill Proficiency|Skill Proficiency]] recognizes growing expertise within individual skills. | ||
The [[Custom Class System]] represents the particular class path your character is developing. | The [[Custom Class System|Custom Class System]] represents the particular class path your character is developing. | ||
'''Player Leveling represents the broader growth of the character as a whole.''' | '''Player Leveling represents the broader growth of the character as a whole.''' | ||
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<div style="font-size:21px; font-weight:bold;">[[Skills]]</div> | <div style="font-size:21px; font-weight:bold;">[[Skills|Skills]]</div> | ||
<div style="margin-top:9px; line-height:1.6;">Individual abilities such as Magery, Swords, Alchemy, Mining, Animal Taming, Healing, Stealth, and Musicianship.</div> | <div style="margin-top:9px; line-height:1.6;">Individual abilities such as Magery, Swords, Alchemy, Mining, Animal Taming, Healing, Stealth, and Musicianship.</div> | ||
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• [[Pet Leveling and Care|Pet Leveling]]<br> | • [[Pet Leveling and Care|Pet Leveling]]<br> | ||
• [[Summoner Progression]]<br> | • [[Summoner Progression|Summoner Progression]]<br> | ||
• [[Esper Companions]]<br> | • [[Esper Companions|Esper Companions]]<br> | ||
• other supported companion systems | • other supported companion systems | ||
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These modifiers affect combat experience rather than changing the character's ordinary skills or replacing the larger [[Caste System]]. | These modifiers affect combat experience rather than changing the character's ordinary skills or replacing the larger [[Caste System|Caste System]]. | ||
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Available Skill Points are displayed in the Level Window. | Available Skill Points are displayed in the Level Window. | ||
When the character is using the [[Jack of All Trades]] progression path, those points can be invested directly into supported [[Skills]]. | When the character is using the [[Jack of All Trades|Jack of All Trades]] progression path, those points can be invested directly into supported [[Skills|Skills]]. | ||
A point invested into a skill: | A point invested into a skill: | ||
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The level interface connects directly to [[Jack of All Trades]]. | The level interface connects directly to [[Jack of All Trades|Jack of All Trades]]. | ||
When the character is not currently using the All Trades path, the Level Window can direct the player to switch to All Trades before using accumulated Skill Points. | When the character is not currently using the All Trades path, the Level Window can direct the player to switch to All Trades before using accumulated Skill Points. | ||
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<div style="font-size:21px; font-weight:bold;">[[Jack of All Trades]]</div> | <div style="font-size:21px; font-weight:bold;">[[Jack of All Trades|Jack of All Trades]]</div> | ||
<div style="margin-top:9px; line-height:1.6;">Provides the broad progression path through which accumulated level-based skill development can be used.</div> | <div style="margin-top:9px; line-height:1.6;">Provides the broad progression path through which accumulated level-based skill development can be used.</div> | ||
| style="width:33.33%; vertical-align:top; padding:22px; background:#211712; border:1px solid #5f452e; border-radius:6px;" | | | style="width:33.33%; vertical-align:top; padding:22px; background:#211712; border:1px solid #5f452e; border-radius:6px;" | | ||
<div style="font-size:21px; font-weight:bold;">[[Skill Evolution Trees]]</div> | <div style="font-size:21px; font-weight:bold;">[[Skill Evolution Trees|Skill Evolution Trees]]</div> | ||
<div style="margin-top:9px; line-height:1.6;">Related skills can feed broader disciplines and unlock another form of long-term character specialization.</div> | <div style="margin-top:9px; line-height:1.6;">Related skills can feed broader disciplines and unlock another form of long-term character specialization.</div> | ||
| style="width:33.33%; vertical-align:top; padding:22px; background:#211712; border:1px solid #5f452e; border-radius:6px;" | | | style="width:33.33%; vertical-align:top; padding:22px; background:#211712; border:1px solid #5f452e; border-radius:6px;" | | ||
<div style="font-size:21px; font-weight:bold;">[[Loot Mastery]]</div> | <div style="font-size:21px; font-weight:bold;">[[Loot Mastery|Loot Mastery]]</div> | ||
<div style="margin-top:9px; line-height:1.6;">The Level Window can also provide access to separate mastery progression associated with the equipment and treasure a character discovers.</div> | <div style="margin-top:9px; line-height:1.6;">The Level Window can also provide access to separate mastery progression associated with the equipment and treasure a character discovers.</div> | ||
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<div style="font-size:21px; font-weight:bold;">[[Skill Proficiency]]</div> | <div style="font-size:21px; font-weight:bold;">[[Skill Proficiency|Skill Proficiency]]</div> | ||
<div style="margin-top:9px; line-height:1.6;">Individual skills continue developing their own identities and proficiency benefits independently of the character's Player Level.</div> | <div style="margin-top:9px; line-height:1.6;">Individual skills continue developing their own identities and proficiency benefits independently of the character's Player Level.</div> | ||
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<div style="font-size:21px; font-weight:bold;">[[Achievement System]]</div> | <div style="font-size:21px; font-weight:bold;">[[Achievement System|Achievement System]]</div> | ||
<div style="margin-top:9px; line-height:1.6;">Major milestones reached during character progression can also become part of the character's permanent achievement history.</div> | <div style="margin-top:9px; line-height:1.6;">Major milestones reached during character progression can also become part of the character's permanent achievement history.</div> | ||
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<div style="font-size:21px; font-weight:bold;">[[Level Requirements]]</div> | <div style="font-size:21px; font-weight:bold;">[[Level Requirements|Level Requirements]]</div> | ||
<div style="margin-top:9px; line-height:1.6;">World objects and systems can check a character's Player Level before allowing access.</div> | <div style="margin-top:9px; line-height:1.6;">World objects and systems can check a character's Player Level before allowing access.</div> | ||
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Player Leveling belongs to the character rather than to one individual class. | Player Leveling belongs to the character rather than to one individual class. | ||
A character may begin as a [[Knight]]. | A character may begin as a [[Knight|Knight]]. | ||
Later, that character may master Knight and begin developing [[Mage]]. | Later, that character may master Knight and begin developing [[Mage|Mage]]. | ||
Still later, the character may pursue [[Alchemist]], [[Summoner Class|Summoner]], or another path entirely. | Still later, the character may pursue [[Alchemist|Alchemist]], [[Summoner Class|Summoner]], or another path entirely. | ||
The character's class journey may change. | The character's class journey may change. | ||
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<div style="margin:16px 0 0 18px;"> | <div style="margin:16px 0 0 18px;"> | ||
• [[Class Mastery]]<br> | • [[Class Mastery|Class Mastery]]<br> | ||
• [[Jack of All Trades]]<br> | • [[Jack of All Trades|Jack of All Trades]]<br> | ||
• [[Skill Proficiency]]<br> | • [[Skill Proficiency|Skill Proficiency]]<br> | ||
• [[Achievement System|Achievements]]<br> | • [[Achievement System|Achievements]]<br> | ||
• [[Loot Mastery]]<br> | • [[Loot Mastery|Loot Mastery]]<br> | ||
• [[Skill Evolution Trees]] | • [[Skill Evolution Trees|Skill Evolution Trees]] | ||
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<div style="margin:18px 0 0 18px;"> | <div style="margin:18px 0 0 18px;"> | ||
• develop many different [[Skills]]<br> | • develop many different [[Skills|Skills]]<br> | ||
• master one or more classes<br> | • master one or more classes<br> | ||
• become a Jack of All Trades<br> | • become a Jack of All Trades<br> | ||
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Represents progress within the specific class the character is developing. | Represents progress within the specific class the character is developing. | ||
A class reaches [[Class Mastery]] at Class Level 100 and can then continue through [[Prestige Levels|Prestige Growth]]. | A class reaches [[Class Mastery|Class Mastery]] at Class Level 100 and can then continue through [[Prestige Levels|Prestige Growth]]. | ||
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[[Skill Proficiency]] follows the growth of an individual [[Skills|skill]]. | [[Skill Proficiency|Skill Proficiency]] follows the growth of an individual [[Skills|skill]]. | ||
Player Leveling follows the character's broader advancement. | Player Leveling follows the character's broader advancement. | ||
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<div style="font-size:21px; font-weight:bold;">[[Player Experience]]</div> | <div style="font-size:21px; font-weight:bold;">[[Player Experience|Player Experience]]</div> | ||
<div style="margin-top:9px; line-height:1.6;">Learn how experience is earned and how enemy difficulty can affect the amount received.</div> | <div style="margin-top:9px; line-height:1.6;">Learn how experience is earned and how enemy difficulty can affect the amount received.</div> | ||
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<div style="font-size:21px; font-weight:bold;">[[Level Skill Points]]</div> | <div style="font-size:21px; font-weight:bold;">[[Level Skill Points|Level Skill Points]]</div> | ||
<div style="margin-top:9px; line-height:1.6;">Learn how accumulated Skill Points can be used to develop supported [[Skills]].</div> | <div style="margin-top:9px; line-height:1.6;">Learn how accumulated Skill Points can be used to develop supported [[Skills|Skills]].</div> | ||
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<div style="font-size:21px; font-weight:bold;">[[Level Stat Points]]</div> | <div style="font-size:21px; font-weight:bold;">[[Level Stat Points|Level Stat Points]]</div> | ||
<div style="margin-top:9px; line-height:1.6;">Learn how level-earned Stat Points can strengthen the character's physical and mental attributes.</div> | <div style="margin-top:9px; line-height:1.6;">Learn how level-earned Stat Points can strengthen the character's physical and mental attributes.</div> | ||
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<div style="font-size:21px; font-weight:bold;">[[Jack of All Trades]]</div> | <div style="font-size:21px; font-weight:bold;">[[Jack of All Trades|Jack of All Trades]]</div> | ||
<div style="margin-top:9px; line-height:1.6;">Learn about the broad progression path connected to level-earned skill allocation and mastered classes.</div> | <div style="margin-top:9px; line-height:1.6;">Learn about the broad progression path connected to level-earned skill allocation and mastered classes.</div> | ||
| style="width:33.33%; vertical-align:top; padding:22px; background:#211712; border:1px solid #5f452e; border-radius:6px;" | | | style="width:33.33%; vertical-align:top; padding:22px; background:#211712; border:1px solid #5f452e; border-radius:6px;" | | ||
<div style="font-size:21px; font-weight:bold;">[[Class Levels]]</div> | <div style="font-size:21px; font-weight:bold;">[[Class Levels|Class Levels]]</div> | ||
<div style="margin-top:9px; line-height:1.6;">Learn how progression within an individual class differs from the character's overall Player Level.</div> | <div style="margin-top:9px; line-height:1.6;">Learn how progression within an individual class differs from the character's overall Player Level.</div> | ||
| style="width:33.33%; vertical-align:top; padding:22px; background:#211712; border:1px solid #5f452e; border-radius:6px;" | | | style="width:33.33%; vertical-align:top; padding:22px; background:#211712; border:1px solid #5f452e; border-radius:6px;" | | ||
<div style="font-size:21px; font-weight:bold;">[[Skills]]</div> | <div style="font-size:21px; font-weight:bold;">[[Skills|Skills]]</div> | ||
<div style="margin-top:9px; line-height:1.6;">Explore the full collection of skills available in Gor Ultima and the progression systems connected to them.</div> | <div style="margin-top:9px; line-height:1.6;">Explore the full collection of skills available in Gor Ultima and the progression systems connected to them.</div> | ||
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<div style="margin-top:10px; font-size:17px; color:#c9bba6;">Gain experience. Advance your level. Decide where that growth will take you next.</div> | <div style="margin-top:10px; font-size:17px; color:#c9bba6;">Gain experience. Advance your level. Decide where that growth will take you next.</div> | ||
<div style="margin-top:16px; font-size:14px; color:#998b79; font-style:italic;">Skills describe what you know. Classes describe the path you follow. Player Levels record how far you have traveled.</div> | <div style="margin-top:16px; font-size:14px; color:#998b79; font-style:italic;">Skills describe what you know. Classes describe the path you follow. Player Levels record how far you have traveled.</div> | ||
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Revision as of 23:10, 13 July 2026